Mech Zero: The Dominant

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Death awaits the curious!

Out along the rim of the galaxy hangs a loose configuration of some sixty stars known as the Faustian Chain. This whorl of sparkling suns is rich in planets and occupies an irregular volume of space some twenty lightyears in diameter. From an external viewpoint, the Chain presents a colorful display of plasma-streams, luminous nebulae and sparkling pinpoints of light. 

The human colonists who settled the Chain were aware the region had recently been populated by other species--beings that had all but vanished after waging devastating wars thousands of years in the past. Little was known of them, but certain areas in which their artifacts still persisted were proscribed by interstellar law....

Mech One: The Parent

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Bio-tech aliens battle Mechs built by humans! 

After centuries in stasis, a lost task force returns home. Arriving from the infinite void the surviving ships discover that the Imperium lies in ruin. The Homeworld itself is destroyed, and nothing lives in the Ancestral System except an infestation of unknown bipedal beings--creatures soft, red of blood and warm of flesh... 

When you colonize a planet, make sure the owners aren't coming back...

Mech Two: The Savant

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A new world, more aliens, and even more Mechs!

The Skaintz Imperium was eradicated from the backwater planet of Garm, but at great cost. The population of the world was decimated within weeks, and Garm will never be the same. At least humanity can breathe easily knowing that the mysterious aliens are all dead.... But are they? 

Using their natural form of communication, Skaintz radio signals did chirrup and click, however briefly. Transmissions in their ancient language now spread at the speed of light in a growing sphere, reaching farther from Garm every year. In the vast oceans of nothingness between the stars unknown things float. And they listen...

Mech Three: The Empress

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A new form of alien, a human feudal society and an army of mech rebels clash in the fourth story of the Mech series. 

Ignis Glace is a war-torn world of fire and ice. Tidally-locked to its tiny red sun, one side of the planet bakes while the other side is forever frozen. Known as Sunside and Nightside, these two wastelands are bordered by a narrow inhabitable region known as Twilight. 

Humans and mechs battle for control of their world, even while a third player approaches the game: the Skaintz Imperium. Once the aliens strike, no world is ever the same. 

© 2017 BVLarson.